This is why leadership loves it. They don’t know shit about fuck.
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jjjalljs@ttrpg.networkto
politics @lemmy.world•Zohran's First Week As Mayor Proves Politicians Can Actually Help People | More Perfect Union
112·8 hours agoThank you. I really hate this trend of a video when a few paragraphs would do it.
jjjalljs@ttrpg.networkto
Games@sh.itjust.works•Epic Games Store Users Have Grown by 173% in Six Years, But Revenue Only by 1.6%English
3·14 hours agoI bought a couple things on epic early on because I thought competition would be good. But epic kind of sucks and has no Linux support, so I stopped.
jjjalljs@ttrpg.networkto
Leopards Ate My Face@lemmy.world•“This is what I voted for?”: Trump supporter loses farm and income to tariffs, only to be mocked onlineEnglish
8·16 hours agoTypically the only way to change someone’s mind is in-group pressure. I’m not this guy’s in group. Nothing I say to him is going to make a difference. I’m not in a position to spend weeks or months working my way into his friend group so I can convince him to be a better, smarter, person.
I tell people about lemmy and send them links. Mostly people don’t care about anything. Abstract or remote things like “should a platform be owned by one asshole?” just doesn’t even enter their brain.
Where are the comics about people being happy to be social? I guess it’s like they say and happiness writes white
Api thing was the final straw. But also privately owned for private mega media is bad, so fuck them.
jjjalljs@ttrpg.networkto
PC Gaming@lemmy.ca•Baldur's Gate 3's lead writer hopes we won't want to save scum [repeated quicksave] in Divinity: 'Our ambition is certainly to make failure more interesting'English
7·2 days agoThat’s why I did it too, but let’s be fair, dice are supposed to be random.
Yeah, I realized in my older age that I don’t actually like a lot of random. I liked new Vegas where you either had the skill or you didn’t. In tabletop games I like dice pools to make the results less evenly distributed among all possible outcomes, and then options like fate points and “succeed at a cost” on top of that.
Some people I guess really like the random dice effects, but usually it just makes me grumpy. To each their own.
jjjalljs@ttrpg.networkto
Technology@lemmy.world•Copilot could soon live inside Windows 11's File Explorer, as Microsoft tests Chat with Copilot in Explorer, not just in a separate appEnglish
2·2 days agoI’ve thought about switching. I do like the password saving and syncing between Android and desktop that Firefox does, and I’m not sure if the forks do that.
jjjalljs@ttrpg.networkto
Technology@lemmy.world•Copilot could soon live inside Windows 11's File Explorer, as Microsoft tests Chat with Copilot in Explorer, not just in a separate appEnglish
7·2 days agoNo regrets on switching to Linux here. Almost all of the time I just use the GUI to launch steam or Firefox. No AI nagging me (aside from whatever nonsense Firefox is up to)
jjjalljs@ttrpg.networkto
PC Gaming@lemmy.ca•Baldur's Gate 3's lead writer hopes we won't want to save scum [repeated quicksave] in Divinity: 'Our ambition is certainly to make failure more interesting'English
142·2 days agoMost of my save scumming comes from being annoyed at the random factor. Like I have a +8 on Skill and it rolled me a 3, failing? Nah that’s stupid. Reload.
Less random, less save scumming. You can have good systems with low random factors.
Inspiration helped in bg3, but it’s a pretty limited resource and can still fail.
I did save scum once in a fight where I rolled four natural 1s in a row. The odds of that are too low for me to believe that was legitimately random.
A free market isn’t really the same as “the owners keep the profits”.
I think it’s kind of fundamentally unjust that the owner keeps all the profits from what labor produces. That’s capitalism. Unions and government are bandaids on top of that.
jjjalljs@ttrpg.networkto
Fuck AI@lemmy.world•Ai 'Monk' Got 2.4M followers in just 3 Months and is now trying to sell a course for $50 a month
11·2 days ago2.4 million fools and bots
jjjalljs@ttrpg.networkto
Science Memes@mander.xyz•I watched several videos on a Combine Harvester's inner workingsEnglish
20·2 days agoTo many “smart” people have stood up and taken the credit for hundreds of others and generations of work.
Like CEOs taking credit for all the work their engineers did.
jjjalljs@ttrpg.networkto
politics @lemmy.world•ICE just launched a “wartime recruitment” campaign and seeks agents who want to “defend” their “culture.” There will be more Renee Goods.
6·2 days agoIf you call it out before it happens, they call you alarmist. If you point it out afterwards, they’ve already normalized it
They’re not engaging with facts. That’s a whole other plane that doesn’t intersect. It’s just feelings and in-group.
When you point it out early, you’re disparaging the in-group so that must be rejected. When you point it out after… You’re still disparaging the in-group so that must be rejected.
That’s all there is to it.
jjjalljs@ttrpg.networkto
politics @lemmy.world•ICE just launched a “wartime recruitment” campaign and seeks agents who want to “defend” their “culture.” There will be more Renee Goods.
3·2 days agoYeah some mods on some instances give real pearl clutching vibes.
jjjalljs@ttrpg.networkto
politics @lemmy.world•Minnesota could prosecute the ICE shooter. Trump can’t pardon him.
2·2 days agoYeah, true. Too much jury nullification of any sort means you’re systems are failing. Not good for a society.
jjjalljs@ttrpg.networkto
politics @lemmy.world•Minnesota could prosecute the ICE shooter. Trump can’t pardon him.
2·2 days agoEhh kind of. But, you know, nullification is when the laws say they’re guilty but the jury says no. Typically because the laws are unjust. But there’s an opposite where the laws might say they’re innocent, but the jury says guilty because the laws are also unjust.



Broadly, where the optimal path is the boring or tedious path.
Imagine an action game where you fight monsters and get coins for defeating them. Coins can be exchanged to buy new moves, advance the plot, and so on. Basic game loop.
Now imagine that you get triple coins if you wear the red shirt when fighting red monsters. Every time you see a red monster, you could go into the menu, into equipment, into body armor, swap on the red shirt, exit all the menus, and kill the monster. Then repeat all that for blue shirt and blue monsters.
This is a made up example but some games do shit like that, where you have to do something tedious for a big payoff.