• 5 Posts
  • 31 Comments
Joined 3 years ago
cake
Cake day: July 13th, 2023

help-circle
  • 2001; A Space Odyssey

    I generally like older, slower paced movies. The Bridge over the River Kwai, Lawrence of Arabia, and The Guns of Navarone are all great movies, despite them being very dated in some regards. With that in mind, I decided to give the movie a try, it being a very famous classic and all. Despite that, my expectations weren’t unrealistically high, but the movie still fell very short.

    So, it consists of four chapters/acts, basically. The first one (with the monkeys) was very “meh” and could have been shorter, but I didn’t mind it too much because, again, old movie. The second act on the moon was better, but honestly was “OK” in my books. The third act, now that was really good in my opinion. I though; “looks like the story is really taking off now!” And then came act 4…

    I thought that, while the beginning wasn’t great, it was still perfectly salvagable if the ending was decent. Here is where it fell really short, in my opinion. It is, in essence, just a light show with music. Now sure, I bet that for the time that was all very advanced, so I want to give them credit. But it didn’t need to last for 15 fucking minutes! Even for that time, that is extremely long. I found myself starting to skip ahead to see if anything else was going to happen. And it did, I guess. Wasn’t exactly blown away though.

    Now what I think they were trying to achieve was what we now typically describe as eldritch horror, to see something we simply cannot fathom. And I think they did that very well with the tools that they had. But it was just way too long, and that thoroughly put the nail in the coffin for me.


  • Stop forcing Wayland into everything! Wayland just isn’t ready for this yet. My workflow requires five hopperclocks with different timings hooked up to an RS-snorlatch and inverse T-flip-flop. Wayland just doesn’t support that, and there are no signs that it ever will. I’ll stick with vanilla redstone, thank you very much.



















  • I think you misunderstand OP’s point then. The complaint is not just about the result, but also very much about the direction. The fact that, if Nvidia chooses to pursue this, games running on their GPUs may all be visually tampered with in a way that ignores the creator’s intent and the user’s wish. Could you imagine a world where every game looks exactly the same and uses the same fake faces? It would be incredibly dulling and boring, in my opinion.

    Not only that, but puts on tinfoil hat this might enable Nvidia to insert their own desired images into games. Ads or propaganda insertion into our escapism is not too far fetched, and given how unprofitable AI is, it would be an easy way to suddenly make it profitable.