Individualist, Capitalist, Objectivist, Liberal, Transhumanist. Linux User + Certified, Programmer (Web Dev, Rust, a little Python), AI Tinkerer, Gamer, Science Lover, #NAFO🇺🇦

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Joined 3 years ago
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Cake day: June 14th, 2023

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  • I have well over 200h in game now, and can honestly say that Warframe’s monetization systems is probably one of the best in the MMO genre. There is effectively no P2W mechanics in the game at all (save for resource boosting which… really isn’t that significant overall. Those are also given to you for free quite often too as daily rewards). You can throw pretty much all the money at the game you want to, and it won’t give you any real, meaningful advantage. Nor is any part of the story locked behind a paywall either, and it is now a story that will easily take you well over 100 hours to complete (this is a very conservative estimate). The monetization system is almost entirely cosmetic in nature, save for resource gather boosters, inventory expanders (which really aren’t needed, tbh…) and Forma for altering the polarity of mod slots.

    I haven’t bought Platinum once in playing. Heck, I still have my ~50 starting Platinum that was given to me from where I first jumped in. You do not have to spend a cent to enjoy the game to its fullest. Warframe’s monetization is honestly one of the best systems you could ask for in the genre, and I’m fairly content in saying the overall gaming industry would be much, much healthier if they followed Warframe’s model rather than so many of the predatory systems we see being used now.








  • Yes, but Minecraft was on sale for a year before it ever went into “Beta,” back before it was in Alpha even. In fact, it wasn’t until one of the last Alpha updates that the earliest semblance of “Minecraft” as we know it really began to appear. The Beta updates added a lot of core features we take for granted in the game, like beds for sleeping, tall grass for seeds, redstone repeaters, pistons, sprinting, hunger, etc.





  • CalyxOS was the same way. The GOS devs (and Daniel in particular) made CalyxOS sound like it was created by the Devil himself. Yet, on the flipside, the CalyxOS team typically had little if anything to say about GOS. I think they were even complimentary of some of the things they did. The GOS devs really like creating their own form of “Satanic Panics” to then have an enemy to fight against. Which is a shame because otherwise GOS is a fantastic creation overall, it’s what I’m using now that CalyxOS is sorta on hiatus.


  • People malicious towards us are also using it as an opportunity to spread libel/harassment conteM targeting our team, raid our chat rooms and much more. /e/ and iodéOS are both based in France, and are both actively attacking GrapheneOS. /e/ receives substantial government funding. Both are extremely non-private and secure which is why France is targeting us while those get government funding.

    Ya know, I’d take this claim a lot more seriously if this wasn’t the 100th time they’ve claimed this about someone, or basically anyone, that isn’t them… I like GrapheneOS, I use GrapheneOS, this is being typed from a Pixel running GrapheneOS… But the developers have long since been known for being extremely toxic in nature towards anyone and everyone they deemed as a challenger. CalyxOS (what I used before), LineageOS, Murena, iodeOS, even the Linux kernel itself… Not to mention the personal attacks on people like Louis Rossman.

    I want to take these claims seriously… But unfortunately I can’t without actual, legitimate proof.