More, it works on way, way more machines than Windows 11 does, so is it really that bad that some edge cases and 20 year old hardware still doesn’t work well.
Regular desktop stuff and gaming usually works fine. Problems start cropping up when you try to use some more advanced GPU-powered apps, or do development yourself. I’ve encountered even older OpenGL apps that fail to start unless you force them to use the Mesa software renderer.
I’ve run modern AAA games with no issues, but using an emulator to play an old SNES game caused the driver to lock up. Apparently it has something to do with running 2 different screens? It’s definitely not just using advanced features or games that push the envelope.
When I was running Windows for games and Linux for other things, I think I had an nVidia driver problem once in something like 10 years. Once I switched to Linux completely (with the same hardware) the driver issues are frequent. This is using Bazzite so it’s a base system that has been assembled for all nVidia Bazzite users, not a quirk of my particular setup.
It’s basically what you’d expect when 95% of nVidia GPU users (at least home users) are running Windows, and only 5% are on Linux. Windows gets a lot more QA effort, and Linux gets a lot more bugs.
I haven’t had issues in ages, with Fedora at least. My laptop has NVIDIA and my desktop has AMD. Both are pretty stable.
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More, it works on way, way more machines than Windows 11 does, so is it really that bad that some edge cases and 20 year old hardware still doesn’t work well.
deleted by creator
Regular desktop stuff and gaming usually works fine. Problems start cropping up when you try to use some more advanced GPU-powered apps, or do development yourself. I’ve encountered even older OpenGL apps that fail to start unless you force them to use the Mesa software renderer.
I’ve run modern AAA games with no issues, but using an emulator to play an old SNES game caused the driver to lock up. Apparently it has something to do with running 2 different screens? It’s definitely not just using advanced features or games that push the envelope.
When I was running Windows for games and Linux for other things, I think I had an nVidia driver problem once in something like 10 years. Once I switched to Linux completely (with the same hardware) the driver issues are frequent. This is using Bazzite so it’s a base system that has been assembled for all nVidia Bazzite users, not a quirk of my particular setup.
It’s basically what you’d expect when 95% of nVidia GPU users (at least home users) are running Windows, and only 5% are on Linux. Windows gets a lot more QA effort, and Linux gets a lot more bugs.